Ushiime Santuen

Female Elven Housekeeper

She is an adult elf with grey eyes, long tied back dark-brown hair, and light brown skin.

Personality Traits: Upbeat.

Alignment: neutral.

Born: 494 AC (Age 306)

Orientation: Hetrosexual

Home: Dhori's Enchanted Apothecary

Settlement: Hexford Town

Spouse: Ibalin Dhori

Mother: Nimrodril Santuen

Father: Kiltwor Vikynell

Siblings

Statistics

STRDEXCONWISINTCHR
6 15 10 10 8 7
-2 +2 -1 -1

ACHPPassive
Perception
Speed
12 4 10 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, History +1

Abilities:

  • Fey Ancestry. Ushiime has advantage on saving throws against being charmed, and magic can't put them to sleep.

Spoken Languages: Common, Elvish, Otterese

Inventory

Quantity Value Item Description Weight
1 1 gp Cook's utensils These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. 8 lbs.
1 1 sp Copper signet ring A copper band, shaped with flat section embossed with the santuen family crest.
1 1 gp Fishing tackle This kit includes a wooden rod, silken line, corkwood bobbers, steel hooks, lead sinkers, velvet lures, and narrow netting. 4 lbs.
1 2 cp Flask or tankard 1 lb.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Ibalin" engraved on the inside.
1 5 gp Hunting trap When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. 25 lbs.
1 6 sp 9 cp Money Pouch Ushiime's money pouch. It has 6 sp and 9 cp in it. ⁵⁄₁₆ lb.
1 2 cp Soap

Download as Fantasy Grounds NPC

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