Nimroin Aenrelor

Female Elven Poacher

She is an adult elf with amber eyes, long tied back brown hair, and medium brown skin.

Personality Traits: Secretive, Oblivious, Mean.

Alignment: neutral.

Born: 387 AC (Age 413)

Orientation: Homosexual

Home: None

Settlement: Castle Branstead (immigrated from Hexford Town)

Mother: Fergjerg Aenrelor (Deceased)

Father: Simoas Everl (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
9 14 12 10 11 11
+2 +1

ACHPPassive
Perception
Speed
13 18 10 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, Sleight of Hand +4, Stealth +4, Deception +2

Abilities:

  • Fey Ancestry. Nimroin has advantage on saving throws against being charmed, and magic can't put them to sleep.
  • Sneak Attack. Once per turn, Nimroin can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
  • Thieves' Cant. Nimroin knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.

Spoken Languages: Common, Elvish, Otterese

Inventory

Quantity Value Item Description Weight
1 A short pencil A short pencil.
6 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 11 gp 8 sp Elaborate Quartz broach An elaborate silver broach, with a 4 medium quartz gems inset.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 6 gp 3 sp 2 cp Money Pouch Nimroin's money pouch. It has 6 gp, 1 sp and 22 cp in it. ⅝ lb.
1 25 gp Thieves' tools This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. 1 lb.

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