Celeim Aunglmir

Male Elven Bard

He is an adult elf with green eyes, a light-brown quiff, a clean shaven face, and grey skin.

Personality Traits: Serious, Personable.

Alignment: neutral.

Born: 255 AC (Age 545)

Orientation: Hetrosexual

Home: Bard College

Settlement: Hexford Town

Spouse: Suwophylys Quellaan (Deceased)

Mother: Rosamond Oroth (Deceased)

Father: Bild Aunglmir (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
9 14 10 13 10 13
+2 +1 +1

ACHPPassive
Perception
Speed
14 32 11 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Rapier. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage.
  • Crossbow, hand. Ranged Weapon Attack: +5 to hit, range 30 / 120 ft., one target. Hit: 1d6 piercing damage.
  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +4, Performance +4, Persuasion +4

Abilities:

  • Fey Ancestry. Celeim has advantage on saving throws against being charmed, and magic can't put them to sleep.
  • Bardic Inspiration. (3 uses/short rest) As a bonus action, Celeim can grant one creature within 60 feet that can hear them a Bardic Inspiration die, a d10. The creature can add this die to one ability check, attack roll, or saving throw it makes. The Bardic Inspiration die is then expended
  • Spellcasting. Celeim is a spellcaster. His spellcasting ability is chr (spell save DC 12, +4 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (4 slots):
  • 2nd-level (2 slots):

Spoken Languages: Common, Elvish, Otterese

Inventory

Quantity Value Item Description Weight
1 30 gp Bagpipes If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. 6 lbs.
1 1 gp Case, crossbow bolt This wooden case can hold up to twenty crossbow bolts. 1 lb.
2 Chewed gum A piece of chewed gum.
11 5 cp Crossbow bolt 1½ lbs.
1 75 gp Crossbow, hand A Martial Ranged weapon. 1d6 piercing damage. Range: 30/120. Properties: Ammunition, Light, Loading 3 lbs.
1 2 gp Crowbar Using a crowbar grants advantage to Strength checks where the crowbar's leverage can be applied. 5 lbs.
1 6 gp Drum If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. 3 lbs.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Suwophylys" engraved on the inside.
1 3 gp Horn If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. 2 lbs.
1 8 cp Large copper ear hoop A large copper hoop earring.
1 2 gp 1 sp 6 cp Money Pouch Celeim's money pouch. It has 2 gp and 16 cp in it. ⅜ lb.
1 25 gp Rapier A Martial Melee weapon. 1d8 piercing damage. Range: 5. Properties: Finesse 2 lbs.
1 2 gp Shawm If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. 1 lb.
1 45 gp Studded Leather Light armour. Base AC: 12 + Dex modifier. 13 lbs.

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