Josie Dickson

Female Longfoot

She is an elderly longfoot with hazel eyes, short grey hair, and medium brown skin.

Personality Traits: Evasive, Tense, Serious.

Alignment: chaotic good.

She is a follower of Marlon. (NG)

Born: 719 AC (Age 81)

Orientation: Hetrosexual

Home: Clifford Dickson's Lawyers

Settlement: Leatherland (immigrated from Kingsteignheath)

Spouse: Clifford Dickson

Mother: Claricia Proudnose (Deceased)

Father: Thaddaeus Proudnose (Deceased)

Children

Statistics

STRDEXCONWISINTCHR
9 7 10 13 12 13
-1 +1 +1 +1

ACHPPassive
Perception
Speed
9 4 11 25 ft.

Alignment: chaotic good

Size: Small

Actions:

  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +3

Abilities:

  • Lucky. When Josie rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Josie has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Josie can move through the space of any creature that is of a size larger than small.

Spoken Languages: Common, Halfling

Inventory

Quantity Value Item Description Weight
1 A short pencil A short pencil.
1 1 cp Candle For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet.
1 6 cp Ginger A root traditionally used to treat achy muscles and stiff joints. Can be chewed or brewed in to a tea. ¹⁄₁₆ lb.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Clifford" engraved on the inside.
1 1 gp 3 sp 8 cp Money Pouch Josie's money pouch. It has 1 gp, 1 sp and 28 cp in it. ⅝ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 2 cp Soap
1 1 cp Torch A torch burns for 1 hour, providing bright light in a 20-foot radius and dim light for an additional 20 feet. If you make a melee attack with a burning torch and hit, it deals 1 fire damage. 1 lb.

Download as Fantasy Grounds NPC

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