Annail Serindisiel Moyer
Female Elven Housekeeper
She is an adult elf with copper eyes, long curly black hair, and medium brown skin.
Personality Traits: Tense, Honest, Jovial.
Alignment: neutral good.
She is a follower of Marlon. (NG)
Born: 371 AC (Age 429)
Orientation: Hetrosexual
Home: Wheat Field
Settlement: Bel-Inda
Mother: Nimloas Moyer
Father: Amrotny Vororm Clatheme (Deceased)
Siblings
Half-Siblings (Mother's Side)
- Lindel Inar Clatheme - age 382 ♂
- Anai Makilrm Clatheme - age 377 ♂
- Aredde Rielas Moyer - age 285 ♀
- Urweda Ardanean Moyer - age 244 ♀
- Penlooth Clatheme - age 191 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 11 | 10 | 9 | 8 | 11 |
| -2 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 4 | 10 | 30 ft. |
Alignment: neutral good
Size: Medium
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2, Athletics +0
Abilities:
- Fey Ancestry. Annail has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 1 cp | Candle | For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet. | |
| 1 | Crumpled map | A crumpled map of a region, now unreadable. | ||
| 1 | 10 gp 1 sp 8 cp | Elaborate Quartz broach | An elaborate pewter broach, with a 4 medium quartz gems inset. | |
| 1 | 2 gp | Holy Symbol (Marlon) | A holy symbol in the shape of open hands. | |
| 1 | 5 sp | Lamp | A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. | 1 lb. |
| 1 | 1 gp 5 sp 5 cp | Money Pouch | Annail's money pouch. It has 1 gp, 5 sp and 5 cp in it. | ¼ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |