Meyemeep

Male Otterfolk Housekeeper

He is an adolescent otterfolk with grey eyes and medium brown fur with grey fur on their face and chest.

Personality Traits: Introverted, Honest, Kind.

Alignment: neutral.

Born: 790 AC (Age 10)

Orientation: Hetrosexual

Home: Peyemeek's Jewellers

Settlement: Selden

Mother: Ten

Father: Peyemeek

Siblings

Statistics

STRDEXCONWISINTCHR
6 11 12 8 8 10
-2 +1 -1 -1

ACHPPassive
Perception
Speed
10 5 9 30 ft.

Alignment: neutral

Size: Medium

Senses: Watervision

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +0, Animal Handling +1

Abilities:

  • Hold Breath. Meyemeep can hold their breath for up to 30 minutes at a time.
  • Bite. Meyemeep can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.

Spoken Languages: Otterese, Common, Halfling (basic)

Inventory

Quantity Value Item Description Weight
1 Broken arrow A broken arrow, missing its tip.
1 1 cp Candle For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet.
1 2 gp 3 sp 7 cp Money Pouch Meyemeep's money pouch. It has 2 gp, 1 sp and 27 cp in it. ⅝ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 5 sp Rations (1 day) Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts. 2 lbs.
1 1 gp Totem A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus.

Download as Fantasy Grounds NPC

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