Nieru Theyeteepup
Female Otterfolk Veteran Adventurer
She is an adult otterfolk with black eyes and medium brown fur with light brown patches.
Personality Traits: Hilarious, Responsible, Evasive.
Alignment: lawful good.
She is a follower of Solina. (LG)
Born: 775 AC (Age 25)
Orientation: Hetrosexual
Home: Adventurer's Guild Hall
Settlement: Selden
Mother: Theyetee Lleyeteepup (Deceased)
Father: Jookin Khuluypup (Deceased)
Siblings
- Hiere Theyeteepup - age 37 ♀
- Priey Theyeteepup - age 30 ♀
- Drooll Theyeteepup - age 25 ♂
- Threemeep Theyeteepup - age 21 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 13 | 14 | 13 | 11 | 14 | 10 |
| +1 | +2 | +1 | +2 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 15 | 44 | 10 | 30 ft. |
Alignment: lawful good
Size: Medium
Senses: Watervision
Actions:
- Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
- Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Spear. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Greatclub. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d8 bludgeoning damage.
- Unarmed Strike. Melee Attack: +4 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Athletics +4, History +5, Perception +3
Abilities:
- Hold Breath. Nieru can hold their breath for up to 30 minutes at a time.
- Bite. Nieru can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6+1.
- Action Surge. Once per day, Nieru can take an additional action on their turn.
- Multiattack. Nieru attacks twice.
Spoken Languages: Otterese, Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 25 gp 1 sp 4 cp | Aquamarine copper chain bracelet | uncommon | A short chain of tiny copper links, with a small aquamarine attached. | |
| 1 | 50 gp | Chain Shirt | common | Medium armour. Base AC: 13 + Dex modifier (max 2). | 20 lbs. |
| 1 | 2 sp | Greatclub | common | A Simple Melee weapon. 1d8 bludgeoning damage. Range: 5. Properties: Two-Handed | 10 lbs. |
| 1 | Handkerchief | common | A small square of cloth with Nieru stitched in one corner. | ||
| 1 | 3 gp 6 sp 1 cp | Money Pouch | common | Nieru's money pouch. It has 3 gp, 5 sp and 11 cp in it. | ⅜ lb. |
| 1 | 4 gp | Ram, portable | common | You can use a portable ram to break down doors. When doing so, you gain a +4 bonus on the Strength check. One other character can help you use the ram, giving you advantage on this check. | 35 lbs. |
| 1 | 10 gp | Rod | common | An arcane focus is a special item--an orb, a crystal, a rod, a specially constructed staff, a wand-like length of wood, or some similar item--designed to channel the power of arcane spells. A sorcerer, warlock, or wizard can use such an item as a spellcasting focus. | 2 lbs. |
| 1 | 1 gp | Spear | common | A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk | 3 lbs. |