Amrothbor Duthjak

Male Elven Housekeeper

He is an adult elf with hazel eyes, scruffy dyed brown hair, a clean shaven face, and medium brown skin.

Personality Traits: Cautious, Serious.

Alignment: neutral.

Born: 291 AC (Age 509)

Orientation: Hetrosexual

Home: Rianth's Weavers

Settlement: Emeldirnna

Spouse: Rianth Nightstern

Mother: Elwindal Celebrnel Tars (Deceased)

Father: Galdong Duthjak (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
6 14 9 11 10 7
-2 +2 -1

ACHPPassive
Perception
Speed
12 4 10 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, Athletics +0

Abilities:

  • Fey Ancestry. Amrothbor has advantage on saving throws against being charmed, and magic can't put them to sleep.

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Rarity Description Weight
1 2 cp Broom common A well used broom.
1 Dice common A standard six-sided die.
1 4 gp Gold Ring common A wedding ring. It's a simple gold band with "Rianth" engraved on the inside.
1 1 gp 6 sp 8 cp Money Pouch common Amrothbor's money pouch. It has 1 gp, 6 sp and 8 cp in it. ⁵⁄₁₆ lb.
1 100 gp Potion of poison uncommon This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0.
1 5 sp Tinderbox common This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch--or anything else with abundant, exposed fuel--takes an action. Lighting any other fire takes 1 minute. 1 lb.

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