Olcaol Ashaarnn

Male Elven Arch-Druid's Apprentice

He is an adolescent elf with brown eyes, dark-brown hair worn in a rounded bowl cut, and medium brown skin.

Personality Traits: Patient, Honest, Upbeat.

Alignment: neutral.

Born: 749 AC (Age 51)

Orientation: Hetrosexual

Home: Belladra's Apothecary

Settlement: Mellworth

Mother: Constable Tinunel Ashaarnn

Father: Finarrod Lebrimin Ashaarnn

Siblings

Statistics

STRDEXCONWISINTCHR
6 14 9 11 9 10
-2 +2

ACHPPassive
Perception
Speed
13 16 10 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Javelin. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
  • Javelin. Ranged Weapon Attack: +0 to hit, range 30 / 120 ft., one target. Hit: 1d6 piercing damage.
  • Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, Religion +2, Nature +2

Abilities:

  • Fey Ancestry. Olcaol has advantage on saving throws against being charmed, and magic can't put them to sleep.
  • Wild Shape. Olcaol can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Olcaol is a spellcaster. His spellcasting ability is wis (spell save DC 10, +2 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Halfling, Elvish, Common

Inventory

Quantity Value Item Description Weight
1 A matchbook A matchbook containing 3 matches.
1 2 gp Electrum septum ring A thick electrum hoop, worn through the nose.
1 5 gp Herbalism Kit This kit contains a variety of instruments such as clippers, mortar and pestle, and pouches and vials used by herbalists to create remedies and potions. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to identify or apply herbs. Also, proficiency with this kit is required to create antitoxin and potions of healing. 3 lbs.
1 5 sp Javelin A Simple Melee weapon. 1d6 piercing damage. Range: 5. (Thrown: 30/120.) Properties: Thrown, Monk 2 lbs.
1 8 sp 7 cp Money Pouch Olcaol's money pouch. It has 8 sp and 7 cp in it. ⁵⁄₁₆ lb.
1 5 gp Padded Light armour. Base AC: 11 + Dex modifier. Gives disadvantage to stealth checks. 8 lbs.
1 25 gp Scimitar A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light 3 lbs.
1 1 gp Totem A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus.

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