Mandand Combs-Meyer

Female Halfling

She is an elderly halfling with blue eyes, short curly white hair, and olive skin.

Personality Traits: Tired, Impatient, Pessimistic.

Alignment: neutral.

Born: 703 AC (Age 97)

Orientation: Hetrosexual

Home: Elberth's Weavers

Settlement: Mellworth

Spouse: Brunord Combs-Meyer (Deceased)

Mother: Grimava Harper (Deceased)

Father: Tolphogo Harper (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
6 14 11 10 8 10
-2 +2 -1

ACHPPassive
Perception
Speed
12 4 10 25 ft.

Alignment: neutral

Size: Small

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Survival +2

Abilities:

  • Lucky. When Mandand rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Mandand has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Mandand can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common, Elvish (basic)

Inventory

Quantity Value Item Description Weight
1 5 gp "This old dog" By Fortinba Whitbairn

Not a particularly famous book, yet thought provoking.
5 lbs.
1 1 sp 5 cp Gardening Gloves Well-worn gloves with reinforced palms, ideal for protecting hands while working in the garden.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Brunord" engraved on the inside.
1 Handkerchief A small square of cloth with Mandand stitched in one corner.
1 8 sp 8 cp Money Pouch Mandand's money pouch. It has 7 sp and 18 cp in it. ½ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.

Download as Fantasy Grounds NPC

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