Jessamot Combs
Female Halfling
She is an elderly halfling with amber eyes, thin scruffy auburn hair, and light brown skin.
Personality Traits: Irritable, Hilarious, Mean.
Alignment: chaotic evil.
She is a follower of Kalis. (CE)
Born: 691 AC (Age 109)
Orientation: Hetrosexual
Home: Haidgo Combs' Advocates
Settlement: Mellworth
Spouse: Haidgo Combs
Mother: Egilra Combs-Farehead (Deceased)
Father: Holmarmas Combs-Farehead (Deceased)
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 11 | 12 | 9 | 11 | 13 | 10 |
| +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 4 | 10 | 25 ft. |
Alignment: chaotic evil
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Sleight of Hand +3
Abilities:
- Lucky. When Jessamot rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Jessamot has advantage on saving throws against being frightened.
- Halfling Nimbleness. Jessamot can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 5 gp | "Every poor feeling" |
By Rielain Pholon Not a particularly famous book, yet memorable. |
5 lbs. |
| 1 | 10 gp | "Spellships: 2 - The Victory" |
By Gus Newman A book in a magic-fiction series about boats that fly through the sky using advanced magic. In this book the heroes win their own spellship - "The Victory", after saving some moon-folk. |
5 lbs. |
| 1 | 5 gp | "That new hero" |
By Prien Wheeypup Not a particularly famous book, but entertaining none the less. |
5 lbs. |
| 1 | 1 cp | Candle | For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet. | |
| 1 | 3 sp | Gilded copper earrings | A pair of gilded copper hoop earrings. | |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Haidgo" engraved on the inside. | |
| 1 | 2 gp | Holy Symbol (Kalis) | A holy symbol in the shape of a skull. | |
| 1 | 5 sp | Lamp | A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. | 1 lb. |
| 1 | 2 sp | Money Pouch | Jessamot's money pouch. It has 20 cp in it. | ⅜ lb. |
| 1 | Picture of a dog | A printed image made using a Mirror of Frozen Image. It depicts a dog. | ||
| 1 | 1 sp | Polished stone necklace | A string of very large polished stone beads. | |
| 1 | 1 cp | Riversticks (Gaming Set) |
Four custom modified walnut sticks, for playing the popular otterfolk game Riversticks. The sticks have had their twig pruned and have been polished to a shine. Playing riversticks requires flowing water. Sticks are dropped in the water and raced to a downstream finish-line. Riversticks may appear to be a game of chance, but expert players know how to give themselves the edge with starting placement and by knowing which of their sticks to use on a given course. |
4 lbs. |
| 1 | 1 gp | Totem | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. | |
| 1 | 3 cp | Walking Stick | A walking stick made of walnut. | 4 lbs. |