Glinmo the First

Male Elven Housekeeper

He is an adult elf with brown eyes, a shaved head, and black skin.

Personality Traits: Hilarious, Upbeat.

Alignment: lawful good.

He is a follower of Solina. (LG)

Born: 613 AC (Age 187)

Orientation: Bisexual

Home: Findenemil's Fishmongers

Settlement: Bel-Eronder

Spouse: Idrildir the First

Mother: Idrinddis the Second

Father: Findenemil the First

Children

Siblings

Half-Siblings (Father's Side)

Statistics

STRDEXCONWISINTCHR
10 12 9 10 11 11
+1

ACHPPassive
Perception
Speed
11 4 10 30 ft.

Alignment: lawful good

Size: Medium

Senses: Darkvision

Actions:

  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, Persuasion +2

Abilities:

  • Fey Ancestry. Glinmo has advantage on saving throws against being charmed, and magic can't put them to sleep.

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Description Weight
1 5 gp "That magic time" By Alarihal Dickson-Muggardner

Not a particularly famous book, but entertaining.
5 lbs.
1 1 gp Ball bearings (bag of 1,000) As an action, you can spill these tiny metal balls from their pouch to cover a level, square area that is 10 feet on a side. A creature moving across the covered area must succeed on a DC 10 Dexterity saving throw or fall prone. A creature moving through the area at half speed doesn't need to make the save. 2 lbs.
1 Comb A comb.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Idrildir" engraved on the inside.
1 2 gp Holy Symbol (Solina) A holy symbol in the shape of a lamp.
1 1 gp 4 sp 7 cp Money Pouch Glinmo's money pouch. It has 13 sp and 17 cp in it. ⅝ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.

Download as Fantasy Grounds NPC

Send Feedback