Finafin the Second
Male Elven Housekeeper
He is an adult elf with brown eyes, short dyed black hair in a side parting, a clean shaven face, and dark brown skin.
Personality Traits: Extroverted, Pessimistic, Upbeat.
Alignment: chaotic neutral.
Born: 281 AC (Age 519)
Orientation: Bisexual
Home: Gildin's Residence
Settlement: Bel-Eronder
Spouse: Vardaari the First (Deceased)
Mother: Indeel the First (Deceased)
Father: Caran the First (Deceased)
Children
- Urwedal the Second - age 409 ♀
- Mahtin the First - age 394 ♂
- Serinduilwen the First - age 390 ♀
- Nerdada the First - age 326 ♀
- Rindisri the First - age 286 ♀
- Patron Yavannda - age 248 ♀
Siblings
- Carantgon - age 440 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 14 | 9 | 11 | 11 | 12 |
| -2 | +2 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 4 | 10 | 30 ft. |
Alignment: chaotic neutral
Size: Medium
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2, Athletics +0
Abilities:
- Fey Ancestry. Finafin has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 25 gp | Acid (vial) | As an action, you can splash the contents of this vial onto a creature within 5 feet of you or throw the vial up to 20 feet, shattering it on impact. In either case, make a ranged attack against a creature or object, treating the acid as an improvised weapon. On a hit, the target takes 2d6 acid damage. | 1 lb. |
| 1 | Broken arrow | A broken arrow, missing its tip. | ||
| 1 | 2 cp | Broom | A well used broom. | |
| 1 | 3 sp | Gilded copper chain bracelet | A short chain of tiny gilded copper links. | |
| 1 | 6 sp 1 cp | Money Pouch | Finafin's money pouch. It has 5 sp and 11 cp in it. | ⁵⁄₁₆ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 23 gp | Quartz encrusted shoulder clasp | An elaborate electrum shoulder clasp, with 6 medium quartz stones inset. | |
| 1 | 10 gp | Rope, silk (50 feet) | Rope, whether made of hemp or silk, has 2 hit points and can be burst with a DC 17 Strength check. | 5 lbs. |