Driema Seyelapup

Female Otterfolk Housekeeper

She is an adolescent otterfolk with grey eyes and grey fur with white fur on their feet.

Personality Traits: Daring, Upbeat.

Alignment: neutral.

Born: 792 AC (Age 8)

Orientation: Hetrosexual

Home: The Pony & Candle Tavern

Settlement: Port Warden

Mother: Seyela Tululipup

Father: Khulukol

Siblings

Statistics

STRDEXCONWISINTCHR
6 12 7 8 12 9
-2 +1 -1 -1 +1

ACHPPassive
Perception
Speed
11 3 9 30 ft.

Alignment: neutral

Size: Medium

Senses: Watervision

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +0, Nature +3

Abilities:

  • Hold Breath. Driema can hold their breath for up to 30 minutes at a time.
  • Bite. Driema can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Description Weight
1 10 gp "I ne'er do that" By Peree Doolapup

A collection of love poems.
5 lbs.
1 5 gp Amulet A holy symbol is a representation of a god or pantheon. It might be an amulet depicting a symbol representing a deity, the same symbol carefully engraved or inlaid as an emblem on a shield, or a tiny box holding a fragment of a sacred relic. Appendix B lists the symbols commonly associated with many gods in the multiverse. A cleric or paladin can use a holy symbol as a spellcasting focus. To use the symbol in this way, the caster must hold it in hand, wear it visibly, or bear it on a shield. 1 lb.
1 Crumpled map A crumpled map of a region, now unreadable.
1 5 sp Lamp A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. 1 lb.
1 2 gp 4 sp 9 cp Money Pouch Driema's money pouch. It has 23 sp and 19 cp in it. ⅞ lb.
1 10 gp Rope, silk (50 feet) Rope, whether made of hemp or silk, has 2 hit points and can be burst with a DC 17 Strength check. 5 lbs.

Download as Fantasy Grounds NPC

Send Feedback