Frulula
Female Otterfolk Housekeeper
She is an adult otterfolk with grey eyes (behind a pair of spectacles) and light brown fur with dark brown fur on their feet.
Personality Traits: Upbeat.
Alignment: chaotic neutral.
She is a follower of Gaia. (CN)
Born: 765 AC (Age 35)
Orientation: Hetrosexual
Home: Dairy
Settlement: Port Warden
Mother: Neatee (Deceased)
Father: Whelee (Deceased)
Siblings
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 13 | 9 | 11 | 12 | 10 |
| -2 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 4 | 10 | 30 ft. |
Alignment: chaotic neutral
Size: Medium
Senses: Watervision
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +0, Perception +2
Abilities:
- Hold Breath. Frulula can hold their breath for up to 30 minutes at a time.
- Bite. Frulula can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
Spoken Languages: Otterese, Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 28 gp 5 sp | Alexandrite necklace | uncommon | A electrum necklace, with a small alexandrite gem hanging from it. | |
| 1 | 2 cp | Broom | common | A well used broom. | |
| 1 | 25 gp | Climber's Kit | common | A climber's kit includes special pitons, boot tips, gloves, and a harness. You can use the climber's kit as an action to anchor yourself; when you do, you can't fall more than 25 feet from the point where you anchored yourself, and you can't climb more than 25 feet away from that point without undoing the anchor. | 12 lbs. |
| 1 | 2 gp 6 sp 3 cp | Money Pouch | common | Frulula's money pouch. It has 2 gp, 5 sp and 13 cp in it. | ⅜ lb. |
| 1 | 1 sp | Oil (flask) | common | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | Old pipe | common | A filthy old clay pipe. |