Cheep Fealipup

Female Otterfolk Noble

She is an adult otterfolk with grey eyes and grey fur with white fur on their feet.

Personality Traits: Impatient.

Alignment: neutral.

Born: 761 AC (Age 39)

Orientation: Hetrosexual

Home: Meyen's Manor

Settlement: Port Warden

Spouse: Shreyerup

Mother: Feali Tululipup (Deceased)

Father: Pear (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
6 13 9 11 12 12
-2 +1 +1 +1

ACHPPassive
Perception
Speed
11 6 10 30 ft.

Alignment: neutral

Size: Medium

Senses: Watervision

Actions:

  • Shortsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +0, Persuasion +3

Abilities:

  • Hold Breath. Cheep can hold their breath for up to 30 minutes at a time.
  • Bite. Cheep can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Rarity Description Weight
1 100 gp 3 sp 2 cp Diamond broach uncommon A copper broach, with a medium diamond inset.
1 113 gp 4 sp Grandiose Amethyst necklace common A silver necklace, with a string of 9 small amethyst gems.
1 17 gp 5 sp 1 cp Money Pouch common Cheep's money pouch. It has 16 gp, 14 sp and 11 cp in it. ⅞ lb.
1 60 gp Platinum earrings common A pair of platinum hoop earrings.
1 133 gp Quartz encrusted shoulder clasp uncommon An elaborate electrum shoulder clasp, with 5 very large quartz stones inset.
1 Shopping list common An old shopping list with most of the items crossed off.
1 10 gp Shortsword common A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk 2 lbs.
1 Smooth Stone common A tumbled smooth stone with "Shreyerup" engraved on it. The otterfolk equivalent of a wedding ring. ½ lb.
1 60 gp Wind-up lamp uncommon When powered, the lamp provides bright light in a 20-foot radius and dim light for additional 20 feet.

The lamp has a key which when wound for 6 seconds (1 turn) powers the lamp for 1 minute. Maximum wind time is 1 minute, giving 10 minutes power.

Download as Fantasy Grounds NPC

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