Shriep
Female Otterfolk Veteran Adventurer
She is an adult otterfolk with grey eyes and grey fur with brown stripes.
Personality Traits: Honest.
Alignment: chaotic neutral.
She is a follower of Gaia. (CN)
Born: 761 AC (Age 39)
Orientation: Hetrosexual
Home: Adventurer's Guild Hall
Settlement: Port Warden
Mother: Sen (Deceased)
Father: Weakol Shretupup (Deceased)
Siblings
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 12 | 15 | 9 | 11 | 9 | 11 |
| +1 | +2 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 14 | 40 | 10 | 30 ft. |
Alignment: chaotic neutral
Size: Medium
Senses: Watervision
Actions:
- Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
- Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Spear. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Shortsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
- Unarmed Strike. Melee Attack: +4 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Athletics +4, Intimidation +3, Perception +3
Abilities:
- Hold Breath. Shriep can hold their breath for up to 30 minutes at a time.
- Bite. Shriep can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6+1.
- Action Surge. Once per day, Shriep can take an additional action on their turn.
- Multiattack. Shriep attacks twice.
Spoken Languages: Otterese, Common, Elvish (basic)
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | A matchbook | A matchbook containing 8 matches. | ||
| 1 | 5 cp | Bucket | 2 lbs. | |
| 1 | 1 gp | Gilded copper tiara | A gilded copper tiara. | |
| 1 | 8 gp 8 sp 4 cp | Grandiose Quartz necklace | A pewter necklace, with a string of 7 small quartz gems. | |
| 1 | 10 gp | Ink (1 ounce bottle) | ||
| 1 | 2 gp 7 sp 5 cp | Money Pouch | Shriep's money pouch. It has 2 gp, 7 sp and 5 cp in it. | ¼ lb. |
| 1 | 10 gp | Shield | Wielding a shield gives +2 to AC, if you are proficient with shields. | 6 lbs. |
| 1 | 10 gp | Shortsword | A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk | 2 lbs. |
| 1 | 1 gp | Spear | A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk | 3 lbs. |
| 1 | 45 gp | Studded Leather | Light armour. Base AC: 12 + Dex modifier. | 13 lbs. |