Jose Steele

Male Human Arch-Druid

He is an elderly human with green eyes, a bald head, a clean shaven face, and light pink skin.

Personality Traits: Unperturbed, Serious, Daring.

Alignment: lawful neutral.

He is a follower of Solos. (LN)

Born: 741 AC (Age 59)

Orientation: Homosexual

Home: Jose's Apothecary

Settlement: Kidsdale Town

Spouse: Galefridus Steele

Mother: Penelope Steele (Deceased)

Father: Eddie Steele (Deceased)

Children

Statistics

STRDEXCONWISINTCHR
6 9 13 12 10 12
-2 +1 +1 +1

ACHPPassive
Perception
Speed
12 36 11 30 ft.

Alignment: lawful neutral

Size: Medium

Actions:

  • Spear. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
  • Spear. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Spear. Ranged Weapon Attack: +1 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Handaxe. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Handaxe. Ranged Weapon Attack: +1 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Survival +4, Nature +3

Abilities:

  • Wild Shape. Jose can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Jose is a spellcaster. His spellcasting ability is wis (spell save DC 12, +4 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (4 slots):
  • 2nd-level (2 slots):

Spoken Languages: Common

Inventory

Quantity Value Item Description Weight
2 Dice A standard six-sided die.
1 Door Key The key to Jose's Apothecary.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Galefridus" engraved on the inside.
1 5 gp Handaxe A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk 2 lbs.
1 10 gp Hide Medium armour. Base AC: 12 + Dex modifier (max 2). 12 lbs.
1 2 gp 8 sp 8 cp Money Pouch Jose's money pouch. It has 27 sp and 18 cp in it. ⅞ lb.
1 10 gp Shield Wielding a shield gives +2 to AC, if you are proficient with shields. 6 lbs.
1 1 gp Spear A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk 3 lbs.
1 10 gp Yew wand A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. 1 lb.

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