Narghulos Moody-Holland
Male Dragonborn Housekeeper
He is an adult dragonborn with green eyes and red scales.
Personality Traits: Altruistic, Tired, Jovial.
Alignment: neutral.
Born: 783 AC (Age 17)
Orientation: Hetrosexual
Home: Moody-Holland's Furriers
Settlement: Doricham
Mother: Therraith Moody-Holland
Father: Qelnaaras Moody-Holland
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 11 | 13 | 10 | 12 | 12 |
| +1 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 5 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Medicine +2
Abilities:
- Breath Weapon. As an action Narghulos exhales a 15 ft cone of fire. Each creature in the area must make a dexterity save DC 11. On a failed save they take 2d6 fire damage, or half on a success. After this ability is used, it cannot be used again until after a long rest.
- Damage Resistance. Narghulos has resistance to fire damage.
Spoken Languages: Draconic, Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 25 gp 1 sp | Aquamarine ring | uncommon | A copper ring, with 1 small a aquamarine stone inset. | |
| 1 | Comb | common | A comb. | ||
| 1 | 10 gp | Lock | common | A key is provided with the lock. Without the key, a creature proficient with thieves' tools can pick this lock with a successful DC 15 Dexterity check. Your GM may decide that better locks are available for higher prices. | 1 lb. |
| 1 | 1 gp 6 sp 7 cp | Money Pouch | common | Narghulos' money pouch. It has 16 sp and 7 cp in it. | ⁷⁄₁₆ lb. |
| 1 | 1 sp | Oil (flask) | common | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 5 sp | Rations (1 day) | common | Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts. | 2 lbs. |
| 1 | 6 sp | Silver earrings | common | A pair of silver hoop earrings. |