Faerjhi Moody

Male Dragonborn Housekeeper

He is an adult dragonborn with amber eyes and blue scales.

Personality Traits: Secretive, Tense, Personable.

Alignment: chaotic neutral.

He is a follower of Gaia. (CN)

Born: 778 AC (Age 22)

Orientation: Hetrosexual

Home: Frokrivronn's Patisserie

Settlement: Doricham

Mother: Freda Moody (Deceased)

Father: Frokrivronn Moody

Siblings

Statistics

STRDEXCONWISINTCHR
14 11 10 9 11 10
+2

ACHPPassive
Perception
Speed
10 4 10 30 ft.

Alignment: chaotic neutral

Size: Medium

Actions:

  • Unarmed Strike. Melee Attack: +4 to hit, reach 5 ft., one target. Hit: 3 bludgeoning damage.

Skills: History +2

Abilities:

  • Breath Weapon. As an action Faerjhi exhales a 30 ft. line of lightning. Each creature in the area must make a dexterity save DC 10. On a failed save they take 2d6 lightning damage, or half on a success. After this ability is used, it cannot be used again until after a long rest.
  • Damage Resistance. Faerjhi has resistance to lightning damage.

Spoken Languages: Draconic, Common

Inventory

Quantity Value Item Description Weight
1 2 gp Holy Symbol (Gaia) A holy symbol in the shape of a tree.
1 8 sp Large silver ear hoops A pair of large silver hoop earrings.
1 2 gp 6 sp 5 cp Money Pouch Faerjhi's money pouch. It has 2 gp, 4 sp and 25 cp in it. ⅝ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 5 sp Rations (1 day) Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts. 2 lbs.
1 Rusty nail A rusty old nail.

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