Feelo

Male Otterfolk Housekeeper

He is an adult otterfolk with grey eyes (behind a pair of spectacles) and grey fur with light brown fur on their face.

Personality Traits: Patient, Tense, Responsible.

Alignment: lawful neutral.

He is a follower of Solos. (LN)

Born: 773 AC (Age 27)

Orientation: Hetrosexual

Home: Clean's Tanners

Settlement: Barnoldsden

Spouse: Weyetee Tooppup

Mother: Clean

Father: Prierup

Children

Siblings

Statistics

STRDEXCONWISINTCHR
6 13 9 9 11 11
-2 +1

ACHPPassive
Perception
Speed
11 4 10 30 ft.

Alignment: lawful neutral

Size: Medium

Senses: Watervision

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +0, Animal Handling +2

Abilities:

  • Hold Breath. Feelo can hold their breath for up to 30 minutes at a time.
  • Bite. Feelo can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Rarity Description Weight
1 7 gp 6 sp 2 cp Engraved Quartz-studded ring common A copper ring, with 3 medium quartz stones inset and fine engraving work.
1 Four-leaf clover common Some say that four-leaf clovers are a good luck charm.
1 2 gp Holy Symbol (Solos) common A holy symbol in the shape of an icosahedron.
1 6 sp 5 cp Money Pouch common Feelo's money pouch. It has 6 sp and 5 cp in it. ¼ lb.
1 3 cp Mop common A used mop, made of course strings of formally white yarn.
1 1 sp Oil (flask) common Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 Negotiable Over-sized wand of darkvision uncommon A 10 inch wooden rod, to activate the user must pass a DC12 intelligence check, if successful you gain darkvision for 1 hour. This property cannot be used again until after a long rest. The wand is twice as large as an average wand.
1 Smooth Stone common A tumbled smooth stone with "Weyetee" engraved on it. The otterfolk equivalent of a wedding ring. ½ lb.

Download as Fantasy Grounds NPC

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