Teena

Female Otterfolk Traveling Bard

She is an adult otterfolk with grey eyes (behind a pair of spectacles) and light brown fur with grey fur on their face and chest.

Personality Traits: Honest, Mean, Serious.

Alignment: lawful neutral.

She is a follower of Solos. (LN)

Born: 760 AC (Age 40)

Orientation: Hetrosexual

Home: None

Settlement: Barnoldsden

Mother: Threyere (Deceased)

Father: Feelo Kuluppup (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
6 14 9 11 9 13
-2 +2 +1

ACHPPassive
Perception
Speed
13 16 10 30 ft.

Alignment: lawful neutral

Size: Medium

Senses: Watervision

Actions:

  • Rapier. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +0, Performance +3, Persuasion +3

Abilities:

  • Hold Breath. Teena can hold their breath for up to 30 minutes at a time.
  • Bite. Teena can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
  • Bardic Inspiration. (3 uses/short rest) As a bonus action, Teena can grant one creature within 60 feet that can hear them a Bardic Inspiration die, a d6. The creature can add this die to one ability check, attack roll, or saving throw it makes. The Bardic Inspiration die is then expended.
  • Spellcasting. Teena is a spellcaster. Her spellcasting ability is chr (spell save DC 11, +3 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Description Weight
1 10 gp "A genealogical history of the high-elves" By Lóhal, daughter of Tharóin

A detailed genealogy of the high-elven nobility dating back to the founding of Ataland.
5 lbs.
1 10 gp "The games of the gods" By Randolph Silias

Considered the definitive work on the creation of this plane of existence, the pantheon, their worship and the games the gods play with the fates of mortals.
5 lbs.
1 2 gp Crowbar Using a crowbar grants advantage to Strength checks where the crowbar's leverage can be applied. 5 lbs.
1 2 gp Holy Symbol (Solos) A holy symbol in the shape of an icosahedron.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 30 gp Lyre If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. 2 lbs.
1 5 gp 9 cp Money Pouch Teena's money pouch. It has 2 gp, 28 sp and 29 cp in it. 1¼ lbs.
1 Pocket lint Some pocket lint.
2 25 gp Rapier A Martial Melee weapon. 1d8 piercing damage. Range: 5. Properties: Finesse 2 lbs.

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