Lilly Sefar

Female Human Bandit

She is an adult human with amber eyes, long flowing strawberry hair, and light pink skin.

Personality Traits: Idealistic, Personable, Impatient.

Alignment: chaotic good.

She is a follower of Caspio. (CG)

Born: 753 AC (Age 47)

Orientation: Hetrosexual

Home: None

Settlement: Benthorpe

Mother: Bess Sefar (Deceased)

Father: Shadrach Sefar (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
6 8 10 10 12 11
-2 -1 +1

ACHPPassive
Perception
Speed
10 16 10 30 ft.

Alignment: chaotic good

Size: Medium

Actions:

  • Dagger. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +1 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Sleight of Hand +1, Perception +2, Deception +2

Abilities:

  • Sneak Attack. Once per turn, Lilly can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
  • Thieves' Cant. Lilly knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.

Spoken Languages: Common

Inventory

Quantity Value Item Description Weight
3 Broken arrow A broken arrow, missing its tip.
6 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 2 sp 5 cp Gilded copper signet ring A gilded copper band, shaped with flat section embossed with the sefar family crest.
1 2 gp Holy Symbol (Caspio) A holy symbol in the shape of a signpost.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 5 gp 1 sp Money Pouch Lilly's money pouch. It has 4 gp, 9 sp and 20 cp in it. ⅝ lb.
1 5 cp Painted wood necklace A string of medium painted wooden beads.
1 25 gp Thieves' tools This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. 1 lb.

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