Aredhwean

Female Elven Housekeeper

She is an adult elf with blue eyes, long flowing light-brown hair, and golden skin.

Personality Traits: Cautious, Tense, Mean.

Alignment: lawful good.

She is a follower of Solina. (LG)

Born: 634 AC (Age 166)

Orientation: Hetrosexual

Home: Eledaias' Discount Grocers and Sundries

Settlement: Melruasc

Mother: Rindel the First

Father: Nellasin the Second

Siblings

Statistics

STRDEXCONWISINTCHR
11 12 12 13 10 10
+1 +1 +1

ACHPPassive
Perception
Speed
11 5 11 30 ft.

Alignment: lawful good

Size: Medium

Senses: Darkvision

Actions:

  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +3, Athletics +2

Abilities:

  • Fey Ancestry. Aredhwean has advantage on saving throws against being charmed, and magic can't put them to sleep.

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Rarity Description Weight
1 Comb common A comb.
1 2 gp Holy Symbol (Solina) common A holy symbol in the shape of a lamp.
1 2 gp 4 sp 2 cp Money Pouch common Aredhwean's money pouch. It has 2 gp, 4 sp and 2 cp in it. ³⁄₁₆ lb.
1 3 cp Mop common A used mop, made of course strings of formally white yarn.
1 1 sp Oil (flask) common Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 25 gp 2 sp 5 cp Peridot ring uncommon A gilded copper ring, with 1 small a peridot stone inset.
1 100 gp Potion of poison uncommon This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0.

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