Edainde

Female Elven Poacher

She is an adult elf with brown eyes, long tied back black hair, and dark brown skin.

Personality Traits: Tense, Serious, Responsible.

Alignment: neutral.

Born: 596 AC (Age 204)

Orientation: Hetrosexual

Home: None

Settlement: Tynewell (immigrated from Melruasc)

Mother: Nerdari the Second

Father: Mahtath the First

Siblings

Statistics

STRDEXCONWISINTCHR
6 14 10 10 11 10
-2 +2

ACHPPassive
Perception
Speed
13 16 10 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, Sleight of Hand +4, Stealth +4, Acrobatics +4

Abilities:

  • Fey Ancestry. Edainde has advantage on saving throws against being charmed, and magic can't put them to sleep.
  • Sneak Attack. Once per turn, Edainde can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
  • Thieves' Cant. Edainde knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Rarity Description Weight
1 25 gp 2 sp 5 cp Amethyst ring uncommon A gilded copper ring, with 1 medium a amethyst stone inset.
4 2 gp Dagger common A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 Handkerchief common A small square of cloth with Edainde stitched in one corner.
1 10 gp Leather common Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 1 gp 3 sp Money Pouch common Edainde's money pouch. It has 1 gp, 2 sp and 10 cp in it. ¼ lb.
1 1 cp Riversticks (Gaming Set) common Four custom modified teak sticks, for playing the popular otterfolk game Riversticks. The sticks have had their twig pruned and have been polished to a shine.
Playing riversticks requires flowing water. Sticks are dropped in the water and raced to a downstream finish-line. Riversticks may appear to be a game of chance, but expert players know how to give themselves the edge with starting placement and by knowing which of their sticks to use on a given course.
4 lbs.

Download as Fantasy Grounds NPC

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