Faithful Induioth the Second

Female Elven Cleric

She is an adult elf with blue eyes, white hair in a ponytail, and pale white skin.

Personality Traits: Tense.

Alignment: lawful good.

She is a follower of Solina. (LG)

Born: 409 AC (Age 391)

Orientation: Hetrosexual

Home: Temple of Solina

Settlement: Melruasc

Mother: Celebrindlas the First (Deceased)

Father: Findelir the First

Siblings

Half-Siblings (Father's Side)

Statistics

STRDEXCONWISINTCHR
7 13 9 11 11 13
-1 +1 +1

ACHPPassive
Perception
Speed
15 24 10 30 ft.

Alignment: lawful good

Size: Medium

Senses: Darkvision

Actions:

  • Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +3, Religion +3, Medicine +3

Abilities:

  • Fey Ancestry. Induioth has advantage on saving throws against being charmed, and magic can't put them to sleep.
  • Spellcasting. Induioth is a spellcaster. Her spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (4 slots):
  • 2nd-level (2 slots):

Spoken Languages: Elvish, Common, Dwarvish (basic)

Inventory

Quantity Value Item Description Weight
1 1 gp "That new spirit" (Ruined) By Geoffrey Randolph

Not a particularly famous book, but a good read.

The book is in terrible condition. It's bent out of shape and pages are missing.
5 lbs.
1 2 gp "Truth and Light" (Ruined) A book of holy scripture laying out the tenants of the faith for followers of Solina.

The book is in terrible condition. It's bent out of shape and pages are missing.
5 lbs.
1 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 6 gp Gold necklace A plain gold necklace.
2 2 gp Holy Symbol (Solina) A holy symbol in the shape of a lamp.
1 2 gp Manacles These metal restraints can bind a Small or Medium creature. Escaping the manacles requires a successful DC 20 Dexterity check. Breaking them requires a successful DC 20 Strength check. Each set of manacles comes with one key. Without the key, a creature proficient with thieves' tools can pick the manacles' lock with a successful DC 15 Dexterity check. Manacles have 15 hit points. 6 lbs.
1 16 gp 3 sp 7 cp Money Pouch Induioth's money pouch. It has 15 gp, 11 sp and 27 cp in it. 1 lbs.
1 Pouch of oregano A small pouch containing dried oregano. It has lost its potency.
1 50 gp Scale Mail Medium armour. Base AC: 14 + Dex modifier (max 2). Gives disadvantage to stealth checks. 45 lbs.

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