Olodor the Second
Male Elven Master Locksmith
He is an elderly elf with grey eyes, a bald head, a clean shaven face, and pale white skin.
Personality Traits: Dull.
Alignment: lawful good.
He is a follower of Solina. (LG)
Born: 248 AC (Age 552)
Orientation: Bisexual
Home: Olodor's Locksmiths
Settlement: Melruasc
Spouse: Nimrain the First
Mother: Nimrorda the First (Deceased)
Father: Penlodar the First (Deceased)
Children
- Rwenna the Second - age 403 ♀
- Fingoloel - age 29 ♂
- Elbende - age 8 ♀
Siblings
- Findelir the First - age 509 ♂
Half-Siblings (Mother's Side)
- Celegny - age 350 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 12 | 11 | 10 | 9 | 12 |
| -2 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 8 | 10 | 30 ft. |
Alignment: lawful good
Size: Medium
Senses: Darkvision
Actions:
- Light hammer. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d4 bludgeoning damage.
- Light hammer. Ranged Weapon Attack: +0 to hit, range 20 / 60 ft., one target. Hit: 1d4 bludgeoning damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2
Abilities:
- Fey Ancestry. Olodor has advantage on saving throws against being charmed, and magic can't put them to sleep.
- Cave Digger. Olodor adds their proficiency bonus when using a pick, or mason's tools.
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 25 gp | "All mine" (Illustrated) | common |
By Bofáin Taleforger Fiction. A down on his luck dwarf inherits an adamant mineshaft. But how did his uncle die? And what of the rumors of something alive in the deepest caverns? An expensive illustrated edition, with painted etchings. |
5 lbs. |
| 1 | Crumpled map | common | A crumpled map of a region, now unreadable. | ||
| 1 | 4 gp | Gold Ring | common | A wedding ring. It's a simple gold band with "Nimrain" engraved on the inside. | |
| 1 | 360 gp | Imp-powered lamp | uncommon |
When powered, the lamp provides bright light in a 20-foot radius and dim light for additional 20 feet. The lamp is powered by a tiny imp. The magical creature is not pleased about this, can only be coaxed in to action for a total of one hour each day, and is likely to complain the whole time. Should the imp ever escape, it will probably seek vengeance on it's former master. (See SRD for monster stats: Devil, Imp) While trapped, the imp is unable to use any of it's Special Traits or Actions. |
|
| 1 | 2 gp | Light hammer | common | A Simple Melee weapon. 1d4 bludgeoning damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk | 2 lbs. |
| 1 | 5 gp 7 sp 6 cp | Money Pouch | common | Olodor's money pouch. It has 3 gp, 25 sp and 26 cp in it. | 1 lbs. |
| 1 | 20 gp | Smith's tools | common | These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. | 8 lbs. |