Gerdana Proudnose-Buttonhanger
Female Halfling
She is an elderly halfling with grey eyes, long silver hair with a fringe cut, and light pink skin.
Personality Traits: Mean, Evasive.
Alignment: neutral good.
She is a follower of Marlon. (NG)
Born: 708 AC (Age 92)
Orientation: Hetrosexual
Home: Dairy
Settlement: Peonyworth
Spouse: Cosimsco Proudnose-Buttonhanger
Mother: Matildaida Buttonfield-Proudnose (Deceased)
Father: Hildar Buttonfield-Proudnose (Deceased)
Children
- Heriberar Buttonhanger - age 68 ♂
- Cosius Proudnose-Buttonhanger - age 55 ♂
- Matildaida Goodhair - age 54 ♀
- Hildigro Proudnose-Buttonhanger - age 51 ♂
Siblings
- Milcar Buttonfield-Proudnose - age 99 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 14 | 10 | 12 | 10 | 10 |
| -2 | +2 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 4 | 11 | 25 ft. |
Alignment: neutral good
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Animal Handling +3
Abilities:
- Lucky. When Gerdana rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Gerdana has advantage on saving throws against being frightened.
- Halfling Nimbleness. Gerdana can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | Child's drawing | A child's drawing of a sheep. | ||
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Cosimsco" engraved on the inside. | |
| 1 | 2 gp | Holy Symbol (Marlon) | A holy symbol in the shape of open hands. | |
| 1 | 5 sp | Lamp | A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. | 1 lb. |
| 1 | 2 sp 2 cp | Money Pouch | Gerdana's money pouch. It has 1 sp and 12 cp in it. | ¼ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | Pouch of oregano | A small pouch containing dried oregano. It has lost its potency. |