Jessida Keleroak
Female Elven Housekeeper
She is an adult elf with brilliant blue eyes, light-brown hair in a plait, and olive skin.
Personality Traits: Greedy, Shy.
Alignment: neutral.
Born: 691 AC (Age 109)
Orientation: Homosexual
Home: Sea Cove
Settlement: Escliffe
Mother: Galadas Keleroak
Father: Iminyon Nightlu (Deceased)
Siblings
- Eledhwenda Keleroak - age 117 ♀
- Duileth Nightlu - age 94 ♂
Half-Siblings (Mother's Side)
- Eiliwen Keleroak - age 261 ♀
- Tinuvna Keleroak - age 219 ♀
- Orodrir Laughcen - age 190 ♂
- Induiiel Keleroak - age 179 ♀
Half-Siblings (Father's Side)
- Inglormo Nightlu - age 398 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 12 | 12 | 10 | 10 | 10 |
| +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 5 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2, Medicine +2
Abilities:
- Fey Ancestry. Jessida has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Common, Elvish, Otterese
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 25 gp | Acid (vial) | As an action, you can splash the contents of this vial onto a creature within 5 feet of you or throw the vial up to 20 feet, shattering it on impact. In either case, make a ranged attack against a creature or object, treating the acid as an improvised weapon. On a hit, the target takes 2d6 acid damage. | 1 lb. |
| 1 | Child's drawing | A child's drawing of a duck. | ||
| 1 | 25 gp 3 sp 5 cp | Garnet dangle earrings | A pair of gilded copper earrings, with small garnet stones hanging. | |
| 1 | 3 sp | Gilded copper necklace | A plain gilded copper necklace. | |
| 1 | 1 gp 8 sp 5 cp | Money Pouch | Jessida's money pouch. It has 18 sp and 5 cp in it. | ⁷⁄₁₆ lb. |
| 1 | 3 cp | Mop | A used mop, made of course strings of formally white yarn. | |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |