Shreyey Floorupup
Female Otterfolk Housekeeper
She is an adolescent otterfolk with grey eyes and medium brown fur with dark brown fur on their face and chest.
Personality Traits: Upbeat.
Alignment: neutral good.
Born: 791 AC (Age 9)
Orientation: Hetrosexual
Home: Thulutupup's Masons
Settlement: Pudden
Mother: Flooru Thulutupup
Father: Nemeep Plululapup
Siblings
- Zulutu Floorupup - age 21 ♀
- Reelee Floorupup - age 21 ♂
- Thulutu Floorupup - age 12 ♀
Statistics
STR | DEX | CON | WIS | INT | CHR |
---|---|---|---|---|---|
6 | 12 | 11 | 9 | 10 | 10 |
-2 | +1 |
AC | HP | Passive Perception | Speed |
---|---|---|---|
11 | 4 | 10 | 30 ft. |
Alignment: neutral good
Size: Medium
Senses: Watervision
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +0, Medicine +2
Abilities:
- Hold Breath. Shreyey can hold their breath for up to 30 minutes at a time.
- Bite. Shreyey can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
Spoken Languages: Otterese, Common
Inventory
Quantity | Value | Item | Description | Weight |
---|---|---|---|---|
1 | 1 gp | Cook's utensils | These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. | 8 lbs. |
1 | Four-leaf clover | Some say that four-leaf clovers are a good luck charm. | ||
1 | 25 gp | Hourglass | 1 lb. | |
1 | 5 sp | Lamp | A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. | 1 lb. |
1 | 7 sp 6 cp | Money Pouch | Shreyey's money pouch. It has 5 sp and 26 cp in it. | ⅝ lb. |
1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |