Shrookin
Male Otterfolk Angler
He is an adult otterfolk with grey eyes and white fur with brown fur on their face.
Personality Traits: Serious.
Alignment: neutral good.
He is a follower of Marlon. (NG)
Born: 772 AC (Age 28)
Orientation: Hetrosexual
Home: River Inlet
Settlement: Pudden
Spouse: Lootu
Mother: Weema (Deceased)
Father: Whulull (Deceased)
Children
Siblings
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 11 | 11 | 8 | 11 | 9 | 10 |
| -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 5 | 10 | 30 ft. |
Alignment: neutral good
Size: Medium
Senses: Watervision
Actions:
- Sickle. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +2, Animal Handling +2, Nature +2
Abilities:
- Hold Breath. Shrookin can hold their breath for up to 30 minutes at a time.
- Bite. Shrookin can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6.
Spoken Languages: Otterese, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 10 gp | "Advanced Weaving" |
By Emeldida Eledhwen Pearson A compilation of some very complex weaving patterns. To the layman, the techniques presented may as well be magical, and even an accomplished weaver may have difficulty with some of the patterns. |
5 lbs. |
| 1 | Child's drawing | A child's drawing of a fish. | ||
| 1 | 9 sp 9 cp | Money Pouch | Shrookin's money pouch. It has 7 sp and 29 cp in it. | ¾ lb. |
| 1 | 1 gp | Sickle | A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk | 2 lbs. |
| 1 | Smooth Stone | A tumbled smooth stone with "Lootu" engraved on it. The otterfolk equivalent of a wedding ring. | ½ lb. | |
| 1 | 1 gp | Sprig of mistletoe | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. |