Caramsa Twogirdle
Female Halfling Housekeeper
She is an adult halfling with grey eyes, long dark-brown hair tied back in a knot, and light brown skin.
Personality Traits: Patient, Jumpy, Optimistic.
Alignment: neutral.
Born: 734 AC (Age 67)
Orientation: Hetrosexual
Home: Fisherman
Settlement: Gorbastead
Spouse: Mondan Twogirdle
Children
- Popplia Zorvrothnax - age 34 ♀
- Ellara Twogirdle - age 31 ♀
- Andwism Goodbody-Twogirdle - age 29 ♂
- Hanandman Twogirdle - age 27 ♂
- Hildifooc Twogirdle - age 23 ♂
- Gildaia Twogirdle - age 21 ♀
- Tombarilo Twogirdle - age 17 ♂
- Goldilockda Twogirdle - age 15 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 15 | 13 | 12 | 12 | 11 |
| +2 | +1 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 5 | 11 | 25 ft. |
Alignment: neutral
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Nature +3
Abilities:
- Lucky. When Caramsa rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Caramsa has advantage on saving throws against being frightened.
- Halfling Nimbleness. Caramsa can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 5 sp | Blanket | 3 lbs. | |
| 1 | 5 cp | Bucket | 2 lbs. | |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Mondan" engraved on the inside. | |
| 1 | 8 sp | Money Pouch | Caramsa's money pouch. It has 6 sp and 20 cp in it. | ½ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | Pouch of mint | A small pouch containing dried mint. It has lost its potency. |