Roland Guy
Male Human Housekeeper
He is an adult human with grey eyes (behind a pair of spectacles), scruffy light-brown and grey streaked hair, a clean shaven face, and olive skin.
Personality Traits: Personable, Upbeat.
Alignment: lawful good.
He is a follower of Solina. (LG)
Born: 780 AC (Age 20)
Orientation: Hetrosexual
Home: Orchard
Settlement: City of Abingend
Spouse: Hilda Guy
Mother: Goldie Guy
Father: Leroy Guy
Siblings
- Donald Guy - age 18 ♂
- Theobald Guy - age 17 ♂
- Enoch Guy - age 14 ♂
- Leila Guy - age 6 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 11 | 8 | 8 | 10 | 9 |
| -2 | -1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 3 | 9 | 30 ft. |
Alignment: lawful good
Size: Medium
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Insight +1
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | Broken arrow | common | A broken arrow, missing its tip. | ||
| 1 | 1 gp | Cook's utensils | common | These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. | 8 lbs. |
| 1 | 4 gp | Gold Ring | common | A wedding ring. It's a simple gold band with "Hilda" engraved on the inside. | |
| 1 | 2 gp | Holy Symbol (Solina) | common | A holy symbol in the shape of a lamp. | |
| 1 | 1 sp 5 cp | Jagged tooth necklace | common | The tooth from a large predator, strung on a leather chord. | |
| 1 | 1 cp | Money Pouch | common | Roland's money pouch. It has 1 cp in it. | 0 lb. |
| 1 | 3 cp | Mop | common | A used mop, made of course strings of formally white yarn. | |
| 1 | Negotiable | Warm wand of critters | uncommon | A 10 inch wooden rod, to activate the user must pass a DC12 intelligence check, if successful up to a dozen nearby small woodland creatures are attracted to the wand. They are charmed for 1 minute. This property only works while in woodlands. This property cannot be used again until after a long rest. The wand is warm to the touch. |