Beatrix Redman
Female Human Bandit
She is an adult human with amber eyes, long curly dyed blond hair, and light pink skin.
Personality Traits: Tense, Evasive.
Alignment: lawful good.
She is a follower of Solina. (LG)
Born: 780 AC (Age 20)
Orientation: Hetrosexual
Home: None
Settlement: City of Abingend
Mother: Sally Redman
Father: Wido Redman
Siblings
- Marianne Carney - age 31 ♀
- Elijah Redman - age 25 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 9 | 10 | 8 | 10 | 10 | 9 |
| -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 14 | 10 | 30 ft. |
Alignment: lawful good
Size: Medium
Actions:
- Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Sleight of Hand +2, Perception +2, Stealth +2
Abilities:
- Sneak Attack. Once per turn, Beatrix can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
- Thieves' Cant. Beatrix knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 7 | 2 gp | Dagger | common | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 10 gp | Leather | common | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
| 1 | 4 gp 7 sp 1 cp | Money Pouch | common | Beatrix's money pouch. It has 3 gp, 17 sp and 1 cp in it. | ⁷⁄₁₆ lb. |
| 1 | Picture of a family | common | A printed image made using a Mirror of Frozen Image. It depicts a family. | ||
| 1 | 150 gp | Potion of greater healing | uncommon | You regain 4d4 + 4 hit points when you drink this potion. The potion's red liquid glimmers when agitated. | |
| 1 | 25 gp | Thieves' tools | common | This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. | 1 lb. |