Jake Chapman
Male Tiefling Bandit
He is an adult tiefling with silver eyes, balding auburn hair, stubble, and plum skin. He has large spiral horns.
Personality Traits: Honest, Shy.
Alignment: lawful good.
He is a follower of Solina. (LG)
Born: 778 AC (Age 22)
Orientation: Hetrosexual
Home: None
Settlement: City of Abingend
Mother: Margareta Chapman (Deceased)
Father: Timothy Chapman
Siblings
- Francis Chapman - age 29 ♂
- Verna Guy - age 26 ♀
Adventures
- A Quiet Investigation: Isaac Stienworth needs a break-in investigated quietly.
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 11 | 9 | 13 | 11 | 9 | 14 |
| +1 | +2 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 18 | 10 | 30 ft. |
Alignment: lawful good
Size: Medium
Senses: Darkvision
Actions:
- Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Sleight of Hand +2, Perception +2, Stealth +2
Abilities:
- Hellish Resistance. Jake has resistance to fire damage.
- Sneak Attack. Once per turn, Jake can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
- Thieves' Cant. Jake knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.
- Infernal Legacy. Jake knows the cantrip. Charisma is the spellcasting ability for this spell.
Spoken Languages: Common, Infernal
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | A matchbook | A matchbook containing 6 matches. | ||
| 3 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 2 gp | Holy Symbol (Solina) | A holy symbol in the shape of a lamp. | |
| 1 | 1 sp | Ladder (10-foot) | 25 lbs. | |
| 1 | 10 gp | Leather | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
| 1 | 3 gp 8 sp 3 cp | Money Pouch | Jake's money pouch. It has 2 gp, 17 sp and 13 cp in it. | ⅝ lb. |
| 1 | 25 gp | Thieves' tools | This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. | 1 lb. |