Bartholomew Guy the 2nd

Male Human Troubadour

He is an adult human with amber eyes, short dyed bright orange hair in a side parting, a full beard, and olive skin.

Personality Traits: Lost Faith.

Alignment: lawful good.

He is a follower of Solina. (LG)

Born: 777 AC (Age 23)

Orientation: Hetrosexual

Home: None

Settlement: City of Abingend

Mother: Marjorie Guy (Deceased)

Father: Eli Guy

Siblings

Statistics

STRDEXCONWISINTCHR
6 11 10 10 8 8
-2 -1 -1

ACHPPassive
Perception
Speed
11 16 10 30 ft.

Alignment: lawful good

Size: Medium

Actions:

  • Rapier. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage.
  • Shortsword. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Performance +1, History +1

Abilities:

  • Bardic Inspiration. (3 uses/short rest) As a bonus action, Bartholomew can grant one creature within 60 feet that can hear them a Bardic Inspiration die, a d6. The creature can add this die to one ability check, attack roll, or saving throw it makes. The Bardic Inspiration die is then expended.
  • Spellcasting. Bartholomew is a spellcaster. His spellcasting ability is chr (spell save DC 9, +1 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Common

Inventory

Quantity Value Item Description Weight
3 Button A loose purple button.
1 6 gp Drum If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. 3 lbs.
1 25 gp Dulcimer If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. 10 lbs.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 3 gp 3 sp 3 cp Money Pouch Bartholomew's money pouch. It has 1 gp, 22 sp and 13 cp in it. ¾ lb.
1 25 gp Rapier A Martial Melee weapon. 1d8 piercing damage. Range: 5. Properties: Finesse 2 lbs.
1 10 gp Shortsword A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk 2 lbs.

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