Hester Ellis
Female Human Bandit
She is an adult human with amber eyes (behind a pair of spectacles), dyed black hair in braids, and light pink skin.
Personality Traits: Lost Faith, Jovial, Kind.
Alignment: lawful good.
She is a follower of Solina. (LG)
Born: 775 AC (Age 25)
Orientation: Homosexual
Home: None
Settlement: City of Abingend
Mother: Agneta Ellis (Deceased)
Father: Simeon Ellis
Siblings
- Rachael Huffman - age 28 ♀
- Faithful Shadrach Ellis - age 24 ♂
- Theobald Ellis - age 22 ♂
- Jocelyn Ellis - age 21 ♂
- Robert Ellis - age 14 ♂
Half-Siblings (Father's Side)
- Beatrix Guy - age 29 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 11 | 11 | 8 | 9 | 10 |
| -2 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 16 | 9 | 30 ft. |
Alignment: lawful good
Size: Medium
Actions:
- Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Sleight of Hand +2, Stealth +2, Perception +1
Abilities:
- Sneak Attack. Once per turn, Hester can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
- Thieves' Cant. Hester knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 7 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 12 gp 5 sp 6 cp | Engraved Amethyst ring | A pewter ring, with 1 small a amethyst stone inset and fine engraving work. | |
| 1 | 19 gp | Grandiose Quartz necklace | A gold necklace, with a string of 8 small quartz gems. | |
| 1 | 2 gp | Holy Symbol (Solina) | A holy symbol in the shape of a lamp. | |
| 1 | 10 gp | Leather | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
| 1 | 2 gp 9 sp 3 cp | Money Pouch | Hester's money pouch. It has 29 sp and 3 cp in it. | ⅝ lb. |
| 1 | 1 gp | Quiver | A quiver can hold up to 20 arrows. | 1 lb. |
| 1 | 25 gp | Thieves' tools | This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. | 1 lb. |
| 1 | Twine | A short length of twine. Just a few foot long. |