Godelot Dill

Male Human Housekeeper

He is an adult human with brown eyes, long curly black hair, a long beard, and dark brown skin.

Personality Traits: Shy, Tense, Downbeat.

Alignment: lawful good.

He is a follower of Solina. (LG)

Born: 774 AC (Age 26)

Orientation: Hetrosexual

Home: Norton's Hatmakers

Settlement: City of Abingend

Spouse: Audrey Dill

Mother: Editha Dill (Deceased)

Father: Alexander Dill (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
11 11 11 9 11 12
+1

ACHPPassive
Perception
Speed
10 4 10 30 ft.

Alignment: lawful good

Size: Medium

Actions:

  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Persuasion +3

Spoken Languages: Common

Inventory

Quantity Value Item Description Weight
1 5 gp "Her brilliant hunt" By Rhiep

Not a particularly famous book, but entertaining.
5 lbs.
1 Abingend Public Library Card This writ entitles Godelot Dill the privilege of reading books at Abingend Public Library.
1 1 gp Cook's utensils These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. 8 lbs.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Audrey" engraved on the inside.
1 4 sp Large gilded copper ear hoops A pair of large gilded copper hoop earrings.
1 Love Letter A love letter, written in Common, addressed to 'Godelot', and signed by 'Audrey'. It is rather witty.
1 5 gp Mirror, steel ½ lb.
1 3 sp 2 cp Money Pouch Godelot's money pouch. It has 2 sp and 12 cp in it. ¼ lb.
1 17 gp 8 sp 5 cp Pair of Quartz encrusted shoulder clasps An pair of elaborate gilded copper shoulder clasps, with 13 small quartz stones between them.
1 100 gp Poison, basic (vial) You can use the poison in this vial to coat one slashing or piercing weapon or up to three pieces of ammunition. Applying the poison takes an action. A creature hit by the poisoned weapon or ammunition must make a DC 10 Constitution saving throw or take 1d4 poison damage. Once applied, the poison retains potency for 1 minute before drying.
1 Shopping list An old shopping list with most of the items crossed off.

Download as Fantasy Grounds NPC

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