Godfrey Jenks
Male Human Bandit
He is an adult human with grey eyes, long dyed strawberry hair with a fringe cut, stubble, and olive skin.
Personality Traits: Optimistic, Responsible.
Alignment: lawful good.
He is a follower of Solina. (LG)
Born: 769 AC (Age 31)
Orientation: Hetrosexual
Home: None
Settlement: City of Abingend
Mother: Bertha Jenks
Father: Leslie Jenks
Siblings
- Stacius Jenks - age 36 ♂
- Mattie Crawford - age 34 ♀
- Godelot Jenks - age 29 ♂
- Jack Jenks - age 26 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 8 | 10 | 12 | 11 | 11 | 10 |
| -1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 18 | 10 | 30 ft. |
Alignment: lawful good
Size: Medium
Actions:
- Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Sleight of Hand +2, Perception +2, Acrobatics +2
Abilities:
- Sneak Attack. Once per turn, Godfrey can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
- Thieves' Cant. Godfrey knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 26 gp 3 sp | Aquamarine copper gorget | uncommon | A heavy gorget made of copper, studded with a small aquamarine. | |
| 6 | 2 gp | Dagger | common | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 27 gp 2 sp | Garnet tiara | uncommon | A silver tiara, with a medium garnet inset. | |
| 1 | 2 gp | Holy Symbol (Solina) | common | A holy symbol in the shape of a lamp. | |
| 1 | 10 gp | Leather | common | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
| 1 | 4 gp 9 sp 3 cp | Money Pouch | common | Godfrey's money pouch. It has 4 gp, 7 sp and 23 cp in it. | ⅝ lb. |
| 1 | Pocket lint | common | Some pocket lint. | ||
| 1 | 25 gp | Thieves' tools | common | This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. | 1 lb. |