Jay Magnaforth
Male Human Bandit
He is an adult human with brown eyes, a dyed black quiff, a full beard, and medium brown skin.
Personality Traits: Tolerant.
Alignment: neutral.
Born: 767 AC (Age 33)
Orientation: Hetrosexual
Home: None
Settlement: City of Abingend
Mother: Lizzy Magnaforth
Father: Wymerus Magnaforth (Deceased)
Siblings
- Winnie Guy - age 41 ♀
- Charlie Magnaforth - age 36 ♂
- Hettie Magnaforth - age 32 ♀
- Solomon Magnaforth - age 27 ♂
- Edmund Magnaforth - age 24 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 12 | 9 | 11 | 10 | 10 | 12 |
| +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 16 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Actions:
- Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Sleight of Hand +2, Deception +3, Stealth +2
Abilities:
- Sneak Attack. Once per turn, Jay can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
- Thieves' Cant. Jay knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 5 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 10 gp | Leather | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
| 1 | 4 gp 6 sp 2 cp | Money Pouch | Jay's money pouch. It has 2 gp, 25 sp and 12 cp in it. | ¾ lb. |
| 1 | Shopping list | An old shopping list with most of the items crossed off. | ||
| 1 | 25 gp | Thieves' tools | This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. | 1 lb. |