Lieutenant Mae Redman

Female Tiefling Guard

She is an adult tiefling with silver eyes, long curly purple hair, and brick-red skin. She has small curled horns.

Personality Traits: Mean, Daring.

Alignment: neutral.

Born: 766 AC (Age 34)

Orientation: Hetrosexual

Home: Barracks

Settlement: City of Abingend

Mother: Gwendoline Redman (Deceased)

Guardian: Pretoria Redman (Deceased)

Statistics

STRDEXCONWISINTCHR
9 13 12 10 9 13
+1 +1 +1

ACHPPassive
Perception
Speed
14 33 10 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Spear. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
  • Spear. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Spear. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Shortsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +2, Intimidation +3, Perception +2

Abilities:

  • Hellish Resistance. Mae has resistance to fire damage.
  • Infernal Legacy. Mae knows the cantrip. They can also cast the spell as a 2nd-level spell once with this trait and regain the ability to do so when they finish a long rest. Charisma is the spellcasting ability for these spells.

Spoken Languages: Common, Infernal, Elvish (basic)

Inventory

Quantity Value Item Rarity Description Weight
1 3 gp A solid electrum arm ring common A chorded electrum band, worn around the upper arm.
1 Comb common A comb.
1 180 gp Kinetic lamp uncommon When powered, the lamp provides bright light in a 20-foot radius and dim light for additional 20 feet.

The lamp is wound by your footsteps. For each mile walked, the item winds enough for 5 minutes power. The spring can store a total of 30 minutes power, which can be used at will via an on/off toggle.
1 4 gp 9 sp 7 cp Money Pouch common Mae's money pouch. It has 3 gp, 17 sp and 27 cp in it. 1 lb.
1 30 gp Ring Mail common Heavy armour. Base AC: 14. Gives disadvantage to stealth checks. 40 lbs.
1 10 gp Shield common Wielding a shield gives +2 to AC, if you are proficient with shields. 6 lbs.
1 10 gp Shortsword common A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk 2 lbs.
1 1 gp Spear common A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk 3 lbs.

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