Harriot Delong
Female Human Housekeeper
She is an adult human with brown eyes, long curly brown hair, and medium brown skin.
Personality Traits: Tired, Optimistic.
Alignment: lawful good.
She is a follower of Solina. (LG)
Born: 760 AC (Age 40)
Orientation: Hetrosexual
Home: Delong's Manor
Settlement: City of Abingend
Spouse: Theophilus Delong
Mother: Sibyl Beasley (Deceased)
Father: Douglas Beasley (Deceased)
Children
- Sibyl Randolph - age 18 ♀
- Irene Delong - age 15 ♀
- Idonea Delong - age 9 ♀
- Alan Delong - age 8 ♂
- Hetty Delong - age 5 ♀
Siblings
- Osanna Lawrence - age 43 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 9 | 13 | 12 | 11 | 11 | 12 |
| +1 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 5 | 10 | 30 ft. |
Alignment: lawful good
Size: Medium
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 1 gp | Ball bearings (bag of 1,000) | As an action, you can spill these tiny metal balls from their pouch to cover a level, square area that is 10 feet on a side. A creature moving across the covered area must succeed on a DC 10 Dexterity saving throw or fall prone. A creature moving through the area at half speed doesn't need to make the save. | 2 lbs. |
| 1 | Four-leaf clover | Some say that four-leaf clovers are a good luck charm. | ||
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Theophilus" engraved on the inside. | |
| 1 | 2 gp | Holy Symbol (Solina) | A holy symbol in the shape of a lamp. | |
| 1 | 4 sp 1 cp | Money Pouch | Harriot's money pouch. It has 3 sp and 11 cp in it. | ¼ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |