David Parks

Male Human Poacher

He is an adult human with grey eyes, strawberry hair in braids, a clean shaven face, and light pink skin.

Personality Traits: Evasive, Pessimistic, Daring.

Alignment: neutral good.

He is a follower of Marlon. (NG)

Born: 759 AC (Age 41)

Orientation: Hetrosexual

Home: None

Settlement: City of Abingend

Mother: Inez Parks (Deceased)

Father: Jacob Parks (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
11 12 11 12 9 9
+1 +1

ACHPPassive
Perception
Speed
12 16 11 30 ft.

Alignment: neutral good

Size: Medium

Actions:

  • Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Sleight of Hand +3, Stealth +3, Acrobatics +3

Abilities:

  • Sneak Attack. Once per turn, David can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
  • Thieves' Cant. David knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.

Spoken Languages: Common

Inventory

Quantity Value Item Description Weight
5 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 Four-leaf clover Some say that four-leaf clovers are a good luck charm.
1 2 gp Holy Symbol (Marlon) A holy symbol in the shape of open hands.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 2 gp 7 sp 1 cp Money Pouch David's money pouch. It has 2 gp, 7 sp and 1 cp in it. ³⁄₁₆ lb.
1 1 cp Riversticks (Gaming Set) Four custom modified cedar sticks, for playing the popular otterfolk game Riversticks. The sticks have had their twig pruned and have been polished to a shine.
Playing riversticks requires flowing water. Sticks are dropped in the water and raced to a downstream finish-line. Riversticks may appear to be a game of chance, but expert players know how to give themselves the edge with starting placement and by knowing which of their sticks to use on a given course.
4 lbs.
1 25 gp Thieves' tools This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. 1 lb.

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