Claud Bliss

Male Human

He is an elderly human with green eyes, white hair in braids, bushy sideburns, and light brown skin.

Personality Traits: Optimistic, Jovial, Impatient.

Alignment: lawful good.

He is a follower of Solina. (LG)

Born: 744 AC (Age 56)

Orientation: Hetrosexual

Home: Dairy

Settlement: City of Abingend

Spouse: Deborah Bliss

Mother: Emely Bliss (Deceased)

Father: Osmundus Bliss (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
11 9 9 12 10 9
+1

ACHPPassive
Perception
Speed
10 4 11 30 ft.

Alignment: lawful good

Size: Medium

Actions:

  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Deception +2

Spoken Languages: Common

Inventory

Quantity Value Item Rarity Description Weight
1 Boiled Sweets common Homemade boiled sweets made from plums. The juice was filtered, evaporated, caramelized, and allowed to harden. ¹⁄₁₆ lb.
1 Child's drawing common A child's drawing of a frog.
1 6 cp Ginger common A root traditionally used to treat achy muscles and stiff joints. Can be chewed or brewed in to a tea. ¹⁄₁₆ lb.
1 4 gp Gold Ring common A wedding ring. It's a simple gold band with "Deborah" engraved on the inside.
1 2 gp Holy Symbol (Solina) common A holy symbol in the shape of a lamp.
1 6 sp 2 cp Money Pouch common Claud's money pouch. It has 5 sp and 12 cp in it. ⁵⁄₁₆ lb.
1 1 sp Oil (flask) common Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 13 gp 2 sp Quartz necklace uncommon A silver necklace, with a large quartz gem hanging from it.
1 5 sp Rations (1 day) common Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts. 2 lbs.

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