Peregmar Noyes
Male Longfoot Head Baker's Apprentice
He is an adolescent longfoot with hazel eyes, short curly blond hair, and medium brown skin.
Personality Traits: Oblivious, Reckless, Honest.
Alignment: chaotic neutral.
Born: 785 AC (Age 15)
Orientation: Hetrosexual
Home: Avery's Bakers
Settlement: Robinworth
Mother: Daisyda Noyes
Father: Bilboar Noyes
Siblings
- Hildar Noyes - age 9 ♂
Half-Siblings (Father's Side)
- Estella Daniel - age 29 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 10 | 7 | 11 | 10 | 11 |
| -2 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 5 | 10 | 25 ft. |
Alignment: chaotic neutral
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Persuasion +2
Abilities:
- Lucky. When Peregmar rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Peregmar has advantage on saving throws against being frightened.
- Halfling Nimbleness. Peregmar can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common, Gnomish (basic)
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 10 gp | "Absolution" |
By Earl Vincent Banned in some regions for its corrupting influence, Absolution is a persuasive text on the virtues of selfishness. It is considered to be a holy book by followers of Vastra. |
5 lbs. |
| 1 | 10 gp | "Spellships: 4 - The New World" |
By Gus Newman A book in a magic-fiction series about boats that fly through the sky using advanced magic. In this book the heroes fly their spellship so far in to the sky that they find a brand new world and with it new threats. |
5 lbs. |
| 1 | 1 sp | Engraved copper ring | A copper ring, with distinctive longfoot engraving. | |
| 1 | 9 sp 1 cp | Money Pouch | Peregmar's money pouch. It has 9 sp and 1 cp in it. | ³⁄₁₆ lb. |
| 4 | Rusty nail | A rusty old nail. | ||
| 1 | 1 gp | Totem | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. |