Melinaina Nelson-Daniel
Female Longfoot Housekeeper
She is an adult longfoot with brown eyes, long styled black hair, and black skin.
Personality Traits: Patient, Tired, Jumpy.
Alignment: neutral good.
She is a follower of Marlon. (NG)
Born: 744 AC (Age 56)
Orientation: Hetrosexual
Home: Squire-Daniel's Weavers
Settlement: Robinworth
Mother: Lilotnia Nelson-Daniel (Deceased)
Father: Howard Nelson-Daniel (Deceased)
Siblings
- Melisca Beardsley - age 68 ♀
- Bladujo Nelson-Daniel - age 66 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 9 | 8 | 11 | 8 | 7 |
| -2 | -1 | -1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 3 | 10 | 25 ft. |
Alignment: neutral good
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Persuasion +1
Abilities:
- Lucky. When Melinaina rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Melinaina has advantage on saving throws against being frightened.
- Halfling Nimbleness. Melinaina can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common, Gnomish (basic)
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 1 cp | Candle | For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet. | |
| 1 | Crumpled map | A crumpled map of a region, now unreadable. | ||
| 1 | 5 sp | Lamp | A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. | 1 lb. |
| 1 | 2 gp 3 sp 2 cp | Money Pouch | Melinaina's money pouch. It has 1 gp, 13 sp and 2 cp in it. | ⁵⁄₁₆ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |