Samundasa Bagbody-Nelson
Female Longfoot Noble
She is an elderly longfoot with brown eyes, long tied back dark-brown and grey streaked hair, and dark brown skin.
Personality Traits: Mean.
Alignment: lawful good.
She is a follower of Solina. (LG)
Born: 727 AC (Age 74)
Orientation: Hetrosexual
Home: Bagbody-Nelson's Manor
Settlement: Robinworth
Spouse: Digrimld Bagbody-Nelson
Mother: Lauraina Beardsley (Deceased)
Father: Daniel Beardsley (Deceased)
Children
- Lauraina Terry - age 38 ♀
- Lilotca Bagbody-Nelson - age 30 ♀
Siblings
- Odinho Beardsley - age 76 ♂
- Maldast Beardsley - age 72 ♀
- Erdic Beardsley - age 69 ♂
- Inodaand Nelson-Beardsley - age 66 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 12 | 13 | 13 | 8 | 9 | 11 |
| +1 | +1 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 14 | 9 | 25 ft. |
Alignment: lawful good
Size: Small
Actions:
- Rapier. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage.
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Persuasion +2
Abilities:
- Lucky. When Samundasa rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Samundasa has advantage on saving throws against being frightened.
- Halfling Nimbleness. Samundasa can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | A short pencil | common | A short pencil. | ||
| 1 | 4 gp | Gold Ring | common | A wedding ring. It's a simple gold band with "Digrimld" engraved on the inside. | |
| 1 | 104 gp 5 sp | Grandiose Amethyst necklace | common | A electrum necklace, with a string of 8 small amethyst gems. | |
| 1 | 20 gp | Holy Symbol (Solina) | common | A holy symbol in the shape of a lamp. | |
| 1 | 1,400 gp | Magitech encryptex | uncommon |
This device is operated by 26 buttons, one for each common letter. One enters a pass-code first, then the message. As the message is entered the encrypted version is provided via a large dial. The same process is used to decrypt an existing message. Messages encrypted this way are almost impossible to crack, save by magical means. The encryptex has an enchantment that moves the clockwork magically on command. If you say the command words "encryptex on," the device will be magically powered for 1 hour, or until you say "encryptex off." This property cannot be used again until after a long rest. |
|
| 1 | 13 gp 9 cp | Money Pouch | common | Samundasa's money pouch. It has 12 gp, 9 sp and 19 cp in it. | ¾ lb. |
| 1 | 25 gp | Rapier | common | A Martial Melee weapon. 1d8 piercing damage. Range: 5. Properties: Finesse | 2 lbs. |
| 1 | 103 gp 5 sp | Topaz dangle earrings | uncommon | A pair of electrum earrings, with medium topaz stones hanging. |