Ploorup
Male Otterfolk Squire
He is an adolescent otterfolk with black eyes and light brown fur with dark brown fur on their tail.
Personality Traits: Evasive, Kind.
Alignment: neutral.
Born: 789 AC (Age 11)
Orientation: Hetrosexual
Home: Fleyetee's Manor
Settlement: Gloucesden
Mother: Diere
Father: Rhulureep Khielipup
Siblings
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 11 | 7 | 10 | 11 | 10 |
| -2 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 5 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Watervision
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +0, Persuasion +2
Abilities:
- Hold Breath. Ploorup can hold their breath for up to 30 minutes at a time.
- Bite. Ploorup can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
Spoken Languages: Otterese, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | Four-leaf clover | Some say that four-leaf clovers are a good luck charm. | ||
| 1 | 5 gp | Hunting trap | When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. | 25 lbs. |
| 1 | 14 gp 8 sp 4 cp | Money Pouch | Ploorup's money pouch. It has 12 gp, 27 sp and 14 cp in it. | 1 lbs. |
| 1 | 5 sp | Playing Cards (Gaming set) |
A standard deck of 52-cards, plus 2 wildcards. Suits are Coins, Staves, Goblets and Swords. The cards are made of sturdy cotton card stock, and are lightly waxed to both protect the cards and allow them to be shuffled and dealt easily. |
¼ lb. |
| 1 | 10 gp 8 sp | Quartz encrusted shoulder clasp | An elaborate gilded copper shoulder clasp, with 4 medium quartz stones inset. |