Koorit
Male Otterfolk Housekeeper
He is an adult otterfolk with grey eyes and white fur with light brown stripes.
Personality Traits: Extroverted.
Alignment: neutral good.
He is a follower of Marlon. (NG)
Born: 773 AC (Age 27)
Orientation: Hetrosexual
Home: Shrelapup's Groomers
Settlement: Gloucesden
Spouse: Shrela Freetupup
Mother: Plen (Deceased)
Father: Whiekol (Deceased)
Children
- Preekol Kheyerupup - age 7 ♂
- Dreay Kheyerupup - age 5 ♀
- Shrealo Kheyerupup - age 5 ♂
- Whekol Shrelapup - age 3 ♂
- Ziell Shrelapup - age 3 ♂
Siblings
- Hema - age 28 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 12 | 8 | 12 | 9 | 9 |
| -2 | +1 | -1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 3 | 11 | 30 ft. |
Alignment: neutral good
Size: Medium
Senses: Watervision
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +0, Persuasion +2
Abilities:
- Hold Breath. Koorit can hold their breath for up to 30 minutes at a time.
- Bite. Koorit can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
Spoken Languages: Otterese, Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 90 gp | Long-wind lamp | uncommon |
When powered, the lamp provides bright light in a 20-foot radius and dim light for additional 20 feet. The lamp has a key which when wound for 6 seconds (1 turn) powers the lamp for 1 minute. Maximum wind time is 3 minutes, giving 30 minutes power. |
|
| 1 | 3 sp 9 cp | Money Pouch | common | Koorit's money pouch. It has 2 sp and 19 cp in it. | ⁷⁄₁₆ lb. |
| 1 | 1 sp | Oil (flask) | common | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | Smooth Stone | common | A tumbled smooth stone with "Shrela" engraved on it. The otterfolk equivalent of a wedding ring. | ½ lb. | |
| 1 | Stale bread slice | common | A stale bread slice. | ||
| 1 | 5 sp | Tinderbox | common | This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch--or anything else with abundant, exposed fuel--takes an action. Lighting any other fire takes 1 minute. | 1 lb. |