Shriemeek Dreyemapup

Male Otterfolk Froggerman

He is an adult otterfolk with black eyes and light brown fur with dark brown patches.

Personality Traits: Daring, Pessimistic, Jovial.

Alignment: chaotic good.

He is a follower of Caspio. (CG)

Born: 758 AC (Age 42)

Orientation: Hetrosexual

Home: Frog Pond

Settlement: Gloucesden

Spouse: Tetu Lielipup

Mother: Dreyema Sieypup (Deceased)

Father: Woomeek Peatupup (Deceased)

Children

Statistics

STRDEXCONWISINTCHR
6 11 9 7 8 11
-2 -1 -1

ACHPPassive
Perception
Speed
10 6 9 30 ft.

Alignment: chaotic good

Size: Medium

Senses: Watervision

Actions:

  • Sickle. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +0, Animal Handling +1, Nature +1

Abilities:

  • Hold Breath. Shriemeek can hold their breath for up to 30 minutes at a time.
  • Bite. Shriemeek can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Description Weight
1 10 gp "Getting away with murder" By Induilawen

Detective fiction. 6 seemly unconnected individuals are invited to an isolated mansion. When one of their number is murdered, they must all figure out who did it and why, before the watch arrive.
5 lbs.
1 7 gp "My Witch" By Amber Rose

A trashy romance novel. The book is about a simple farmer, swept off his feet by a beautiful and powerful sorceress.
5 lbs.
1 50 gp Draft Horse
1 Four-leaf clover Some say that four-leaf clovers are a good luck charm.
1 2 gp Holy Symbol (Caspio) A holy symbol in the shape of a signpost.
1 9 sp 9 cp Money Pouch Shriemeek's money pouch. It has 9 sp and 9 cp in it. ⅜ lb.
1 1 gp Sickle A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk 2 lbs.
1 Smooth Stone A tumbled smooth stone with "Tetu" engraved on it. The otterfolk equivalent of a wedding ring. ½ lb.
1 5 sp Tinderbox This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch--or anything else with abundant, exposed fuel--takes an action. Lighting any other fire takes 1 minute. 1 lb.

Download as Fantasy Grounds NPC

Send Feedback